Welcome to the subject page for Sound and Music for Games. This guides highlights the key resources for your subject area, and services and facilities available from the Library.
Your Librarian is Sinéad McGhee. Sinéad can help you find the resources you need for your research, and advise you on how best to reference them.
Tel: 01382 308867
Follow the Library on Twitter @AbertayLibrary
Subject specific journal collections/databases
The key resources for your subject area are:
- ACM Digital Library
- Computing and engineering conference papers and journal articles.
- Archival Sound Recordings
Selection from the British Library’s extensive collections of unique sound recordings, covering music, drama and literature, oral history, wildlife and environmental sounds.
- Cambridge University Press
Access to journals in a number of subject areas, including the journals Organised Sound and Cinema Journal.
- IEEE Xplore
Access to more than 4 million full-text documents from some of the world’s most highly cited publications in electrical engineering, computer science and electronics. It contains more than 30% of the world’s technical literature.
- Journal of Gaming and Virtual Worlds
The journal focuses on theoretical and applied, empirical, critical, rhetorical, creative, economic and professional approaches to the study of electronic games across platforms and genres as well as ludic and serious online environments. (Access available from 2010-2013 and from 2017 onwards)
- Rock's Back Pages
A freely available selection of music journalism from publications including Rolling Stone, Melody Maker and NME.
- Science Direct
Full-text articles from more than 2,000 journals, covering all subjects. Includes access to titles such as Applied Acoustics and Journal of Sound and Vibration.
- Springer Link ebooks
Over 23,000 e-books on computer science.
Websites - sources of freely available reports, papers, books etc
Key websites for your subject area include:
- Copyright User. An online resource aimed at informing everyone who uses copyright including musicians, filmmakers, performers, writers, visual artists and interactive developers, about how to protect their work, how to license and exploit it, and how to legally re-use the work of others.
Log directly into Blackboard to see if an online list is available for your module(s). If there's not one available, ask your module leader to contact the Library.
Log directly into Blackboard to access and make changes to your reading lists. More information on how to do this can be found from our Reading Lists page. Alternatively, contact your Academic Librarian.
Freely available peer-reviewed journals include:
Evaluating your resources
Remember, when deciding which resources to use for your research, ask yourself the following questions:
- Am I using the right type of resource? ie too many books could make your research quite general - have you used any journal articles? are you using too many websites?
- Are your resources current? Depending on your subject area, you made need to use only the most up-to-date of literature.
- Is what you're using reliable? ie if it was found on the internet: is it a reliable source? when was the website last updated?
There may be other types of information available that you hadn't considered using, or you'd like more help with, such as:
Pluralsight (formerly Digital Tutors) is the world's largest CG, VFX and digital art training resource. Contains video tutorials on Maya, XNA, Zbrush, Photoshop, Flash and and much more. Access via registered accounts only for Arts, Media & Computer Games.
If you haven't received an invite or are having issues getting access please email firstname.lastname@example.org
There are various ways of getting help, both online and in person: